The winds of Uminora

The Change and Ur

In which the players discover a legend

A year later and the PCs are now much more powerful.

They have returned from an adventure to enjoy a quiet night at an inn.
Instead, a man wearing naught save a robe enters in the middle of a rainy day.
Shouting something about “They are coming!” he immediately looses consciousness.

The players revive the man, and he shouts something about Ur, a mythical places which does not exist. He escapes into the rain.

The PCs encounter a servitor, digging holes in the road.
They kill one with the help of the guards (it does not seem difficult) and follow the old man to a portal in the woods. More servitors and building road and buildings on the world side. The other side of the portal is a great city. The players meet a strange hooded man who does not give his name.

Servitors stream into the world by the scores. The players leave and return, encountering a group of three: A human in rather fine leather armor, with half of his short hair dyed red, and the other half white, one color above each eye. An orc (or half orc) in banded plate armor, crested with some sort of red and gold dragon, with a heavy, ornate falchion in his belt. An a halfling in a plain brown cloak, with earth green tunic. Plain looking next to the others. The group offered to protect the PCs.



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